The Wizardry 8 retrospective on Tales of the Rampant Coyote continues, this time covering Jay's experiences while helping the Trynnies with their Rattkin problem.
There was one more section where I couldn't visit. It was guarded by a number of T'Rang who told me to leave or face the consequences. Three times I tried to violate their orders, and three times I got my butt soundly handed to me.
So I decided to knock it off - for now - and see what the Umpani had to offer. I'd heard they were past the northern wilderness - where I'd acquired the diamond - so I set off that way.
While en route, much happened.
First of all, I was paid a visit by the Dark Savant. He was torqued off about the Astral Dominae (the artifact from the LAST game) being a fake. At least he said he was the Dark Savant. It was dark and raining, so I couldn't tell too well. At first he seemed ready to wipe me out (many things in the swamp were quite capable of that, thankyouverymuch) - but then realized he had the wrong folks. Such a nice guy, the Dark Savant, admitting to a mistake like that. He basically said, "Oh, sorry, didn't mean to do that" and teleported away, leaving the fake artifact on the ground. Cool. No clue what I'll do with it yet.
Then - I found myself hanging out with the Trynnies again. They are an okay bunch. So okay, in fact, that I decided to go ahead and try and solve their rat problem. They have a problem with giant rats in the trees. No big deal. Isn't that like a standard 1st level quest for all fantasy RPGs?