Morality Tales

Rock, Paper, Shotgun analyzes the expressions of morality in BioWare's most recent RPGs, using Mass Effect as the casus.
I really love that BioWare include these tough choices, but I wish they'd include them in a slightly more dignified way. I wish they'd be part of a larger story, a continued struggle of conscience where decisions are made based on multiple conversations, varying expert and inexpert opinion, and a wealth of emotional and emotive situations. I want to be forced to contend my scientific reason against the irrational emotions of those in the throws of a situation. I want to wrestle with the toughest subjects, with data and passion from people on all sides trying to sway me to their way of thinking. I think, in these fleshed out circumstances, an RPG could be the most remarkable place for getting to grips with matters like abortion and euthanasia. I think because they're the sorts of subjects it's completely pointless to talk about in the pub, because it inevitably descends into people entrenching themselves in their currently held position and then hurling stones at the other side, that the RPG would be a space in which the emphasis of thought and consideration would be squarely on you.