World of Warcraft: Wrath of the Lich King Interview

MTV Multiplayer is offering up some comments made by World of Warcraft lead designer Jeffrey Kaplan about six key interface changes being introduced in the Wrath of the Lich King expansion pack.
Pet and mount tabs. (We're doing a lot in '˜Lich King' to clean up some of your bag space,) Kaplan said. (Players often ask us for bigger bags. We interpret that as, '˜What did we do to your bags in the first place that makes you want bigger bags?' Yeah, we can give you bigger bags but maybe we should give you less junk!)

Kaplan explained that the (culprit) for less bag space are vanity pets pets that players receive for quests throughout the game but have no bearing on gameplay. The answer was to make make a (pet tab) available to all players (not just the pet classes), as well as a (mount tab,) which will hold a players' various pets and mounts without taking up inventory space. And if you've deleted any pets in the past to save room, you can go to a stable master, where they'll refund the pet for you. Any destroyed Tabards and keys will also be returned.

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The threat warning system. The idea for (Wrath of the Lich King)'s threat system also came from a mod. (We're going to introduce a threat warning system in '˜Lich King' which is much more simplistic than super-techy mods like Omen. It has all of the actual threat information so in some ways it's more powerful. We're going to display threat by a glowing unit frame. Like if you're glowing orange, you're really close to a 70% threat threshold, and then if you turn red it means you've pulled threat. Because that's really all people need in a raid is to be able to look and go, '˜Hey the mage is orange,' and then you tell the mage, '˜Dude, you need to chill out.')