Depths of Peril Final Thoughts

Shamus rounds up his earlier impressions of Depths of Peril with a look at the gameplay and some final thoughts.
I have to give Depths of Peril credit for at last giving me a (demand) button on the diplomacy screen. In GalCiv I was often frustrated by the fact that you couldn't threaten anyone. You could only ask, and the AI always reacted as though I was coming to him as a beggar, even if I had an armada of terrifying potency sitting just outside his homeworld. In Depths of Peril I press the demand button often, and each time I am filled with insidious joy, regardless of the answer I get in return.

Having said that, the diplomacy system is. well, it's about as good as a lot of other diplomacy systems I've experienced, which is to say, somewhat lacking in cunning. Example: A foe will make a demand of me, and I'll tell him to get stuffed. Then I'll turn around and demand tribute from him, and he'll relent. If he had the nerve to threaten war, then he ought to also have the nerve to say no.