Earthrise Q&A

WarCry has whipped up a three-page interview with Masthead Studios CEO Atanas Atanasov about the team's post-apocalyptic MMORPG, Earthrise.
WarCry: What is the skill system like? Will there be a lot of grinding, or is the progression fast?

AA: Earthrise will feature a large amount of skills with a wide range of active and passive abilities, further customizable with Tactics that enhance their effects in new directions, allowing players to customize their arsenal of skills to their liking. The game will require players to take on quests and kill many mutated species, regenerate robots or bandits across the island of Enterra in order to advance their skills, but the progression won't require too much of them. In fact, if players want to develop only a small group of highly specialized skills, they can reach expertise fairly quickly, and within a couple months they would be ready to match with the end content, but if they prefer variety and customization that guarantees their survival in many situations, they will have to spend considerably more time on honing their skills in-game. However, player skill remains the most important of them all - both in achieving the best suited build for their taste and how to actually play it well.