Sacred 2: Fallen Angel Interview, Part One

GamePro offers the first of a two-part interview covering Ascaron Entertainment's Sacred sequel.
What would you say is the "hook" of Sacred 2? What are the one or two things that you're most proud of and feel are the most unique?

AE: There are many reasons to be proud of Sacred 2, just picking two is really difficult. That said, one of the things we are proud of is how our technology is going to advance online-multiplayer gameplay.

We have a technology that allows an instant "drop-in" feature during the single-player campaign, creating a cooperative gameplay experience that supports up to eight people. If you "open up" your game on our server (which is free of charge) while you play, other gamers can join your game after you approve their request. You can also set up buddy lists, and find new friends to play Sacred 2 with.

Players will find this useful either when they are up against a boss, or a dangerous mob. If you need help, you can contact a buddy with the click of a button, and they can then come help and fight. Your friends can instantly join in on the game, and it does not affect their campaign, except in that they earn additional experience and items.