The MMO Gamer has put together a lengthy five-page preview of Warhammer Online: Age of Reckoning, which appears to be backed up by at least two hands-on sessions with the MMORPG.
First off, is RvR worth it?
From what I saw, absolutely. There are few things in this world more entertaining than getting together with a group of people, working in harmony like a well-oiled killing machine, and dishing out complete and utter annihilation to all comers.
WAR accomplishes that very well.
And let me tell you something: Bright Wizard is a very satisfying class to play. Your basic objective on the character is to light your opponent on fire as much as you possibly can, and then make them explode. I think I've got which class I'm going to be playing come release all nailed down.
I would have liked to have experienced some world PvP, but, as beta was shut down at the time, that would have been a bit difficult to pull off. I did try to do a bit of exploring into contested areas, looking to see if they'd added places you could take and hold, chokepoints, things like that. but, mostly just wound up being turned into a chicken for my troubles due to their anti-griefing mechanism.
Assuming they can get some semblance of balance going between the factions (no easy task, considering the amount of classes they have to work with), I could easily see RvR being able to hold even the most hardcore of player's attentions for months on end.