Mass Effect Reviews

BioWare's latest role-playing endeavor continues to receive near perfect review scores, with two more popping up this week. The first is at Thunderbolt Games with an overall score of 9/10:
Mass Effect is superb, but it doesn't carry the same groundbreaking weight that Knights of the Old Republic did when it was released. The positive/negative dialogue tree just isn't a unique property anymore, but even so, Mass Effect uses it for an even better purpose than the black-and-white story in Star Wars. By crafting every piece of a believable world, social and political, Bioware has raised the bar for role-playing games. Still, while the tale is grand, it clocks in at around 15 hours- shockingly short for an RPG. There are plenty of side quests, to be sure, and these extend the game by a good 10 or so hours. Unfortunately, most of them take place on the boring and often frustrating planets that require the Mako. Players who take Mass Effect slowly, absorbing every part of its deep atmosphere, are the ones who will get the most out of it. Even so, Mass Effect is a must buy for all 360 owners. A truly epic journey, through and through.

While the other is at Game Industry News with an overall score of 4.5/5:
As many people who read GiN probably know, I don't like role playing games very much. I can't get into them when they are the same old routine. But when taking a whole new turn like BioWare did with Mass Effect, it truly keeps my attention.

If someone who doesn't like RPGs likes Mass Effect, everyone will like it... right?