NWN 2: Mask of the Betrayer Missing Quest Revealed

A while ago Obsidian confided to RPGCodex that one quest dear to them couldn't make it into the game due to time constraints, "Patron of the Arts". cRPG.ru is now offering the full description of the quest from the original design doc.
With Lienna dead, the actors at The Veil need a new patron. After the player completes An Ally at the Veil, he will be approached (on his way out of the theater) by Amber Rose, who will ask the player's help. The company's playwright, the air genasi Vesper Jinn, is upset over the death of Lienna and has been unable to come up with any ideas for the company's next production. Amber asks the player to see if he can inspire the unfortunate writer. If the player speaks to the writer, he can inspire him with the tale of his own adventure in NWN2. The writer likes it, and he asks the player to give him a day to work out the script.

The player returns the next day and gets a chance to muck with the script a bit (Vesper: "There's some really brilliant bits, but the ending's not quite right. They all get smashed by a collapsing temple? I mean, really.") This will also provide an opportunity for the player to say how things "really" happened for him in NWN2. Also, the player may get to decide who will play the starring role (i.e., the player).