Tabula Rasa Review

RPG Land reviewed Tabula Rasa, giving Richard Garriott's latest MMORPG a score of 8/10.
Gameplay in Tabula Rasa while still trying to be a fresh and new MMORPG, maintains the genres' carrot and stick approach. This is not necessarily a bad thing however, as it increases the depth of player involvement that can be found in previous iterations on the genre. Players are encouraged to read the entirety of quest dialogue prior to accepting a quest, not due to necessity but because of sheer desire to see what was written as they can be genuinely enjoyable. Kudos must go out to the writers and scenario desires of Tabula Rasa, as it is not often that one can write a compelling quest premise in a few short paragraphs.

The mission structures are varied as well and generally break down into one of three categories. The first and most prevalent are the missions received from NPCs all over the different planets that can be performed by a solo character and take place on the persistent world. The second are a bevy of instances in which players, generally in allied in a squad in order to complete, work their way through non-persistent instances that are generally heavily scripted leading to some of the more fun blast fights in the game. The third and most recently added missions are wargame missions. These have been created to give players new ways to experience PvP for themselves. Wargame missions include traditional dueling arenas. Some of these arenas will enjoy classics like capture-the-flag and team-based objective missions. Each of these areas will have leader boards and public scores available on the official website and update daily. There, clans can fight it out for bragging rights on their servers.
Spotted on Blue's News.