Computer Games: Then & Now

Hooked Gamers has put together a two-page feature titled "Computer Games: Then & Now", which chronicles the progress PC games have made over the past few decades. Here's what they had to say about role-playing games specifically:
When RPGs first went digital, they didn't look too good. Players had to have a lot of imagination to get any sort of satisfaction out of these games. Some of the oldest weren't much better off than the text adventures of old. I am sure that the legendary Ultima series is responsible for more than a few failed tests back then, keeping people awake through the night and away from their homework. The absolutely fantastic looking Ultima IX had groundbreaking graphics... and game-breaking bugs that were never fixed.

One of my all-time favourite games is Eye of the Beholder. In some ways you could call it a RPG version of Wolfenstein 3D, with the notable exception that you were controlling 4 characters and killed monsters from the fantasy realm of Dungeons and Dragons, rather than Nazi's.

The recently released The Witcher sets new standards when it comes to both graphical quality and art direction. The fantasy worlds created in today's graphics engines are often breathtaking and instil the player with awe.