Fallout 3 Video Interview

Game Reactor has a really long video interview up with Fallout 3 Lead Designer Emil Pagiarulo. For some reason it doesn't work for me, but Duck and Cover provides some extractions:
*New example for choices and consequences: you meet a little kid in the wasteland, the question is what do you do with the kid?

*Everytime you fire a gun, the shots are determined by your skills.

*Emil says he`s very proud of the rad scorpions in Fallout 3.

*The game will feature old robots (Mr. Handy etc.) and a bunch of new ones.

*He says the deathclaw definitely won`t be a furry deathclaw.

*"Flaming sword" with gasoline.