Austin Game Developers Conference Interview

WarCry had the chance to sit down with Rich Vogel, co-studio director of BioWare Austin, and learn more about his involvement with the newly revised Austin Game Developers Conference.
Q: First, can you tell us a bit about AGDC, its goals and your involvement with the conference?

A: AGDC was formed to provide a gathering place and educational opportunities for developers specializing in massively multiplayer online games. We have a lot of people in Austin developing MMOs and we wanted to highlight that fact with this conference. I believe we have the largest MMO development community in North America. I have been involved with the conference since the very beginning. My job this year was to develop the design track and provide the keynote speakers for the conference.