Fallout 3 Interview

Blogger Jörg Langer has posted a new Fallout 3 interview with Bethesda's Pete Hines, which was presumably conducted during this year's E3.
Q: So it's basically less NPCs, less quests, but more choices?

A: Exactly, and more depth. In Oblivion, you would talk to some other player about the game, and you would find that both of you did a lot of different quests. But in Fallout 3, you would talk about the same quests and how differently you accomplished them: (What did you do in Megaton, did you save it? Did you blow it up? Did you do one of those other things you can do there?) Imagine, you can nuke the whole town, and it is gone, with all those people, and all the active quests you had there! Or you could save it. That's very different from Oblivion where I can be that dark brotherhood guy, and now I am in that mage guild quest, and I can basically do everything. Fallout 3 is about making tough choices.