Warhammer Online: Age of Reckoning Interview

Ten Ton Hammer has published a two-page interview they conducted with Warhammer Online producer Lance Robertson at the San Diego Comic-Con.
Although a city can be sacked, my next question focused on what happened to the city once it was taken over by another race. Would that city then be occupied by the attacker or would the city simply reset to be sacked again and again?

(While it's no fun to be beaten down over and over again,) Robertson said. (We are going to allow attackers to keep cities they sack. However, there will be elements built into the game that help and reward a race that retakes their city from the attackers (and vice versa). If an attacker stays in long enough, NPCs may even begin spawning to kick them out of the city.

(Ultimately, this game is all about bragging rights,) Robertson said. (A player can stay in a city and taunt his opponent, letting them know how long they've been in the city. There will be easily visible features that allow players to see how long a race has occupied a city. And there are things to do inside these cities that allow you to do things that you may not be able to do if you don't occupy the city or occupy it for a certain amount of time.)