Fallout 3 Interviews

Along with the massive dose of previews, a handful of websites have kicked up interviews with the Fallout 3 development team. The first is a video interview with Todd Howard on IGN, the second is a video interview with Gavin Carter on GameTrailers, and the third is a standard Q&A with Todd Howard, Emil Pagliarulo, and Pete Hines on Critical Hits:
Q: Do enemies scale to the player, and what is the leveling system based on?

A: The leveling system for the player is based on Fallout 1. Not all enemies scale to the player, there are definitely areas of the game where if you venture alone or without protection of some kind you will easily die. The example used was that all Super Mutants are basically the same difficulty throughout the game, but that equipment like armor and weapons in different areas will make some tougher or some easier. You will not be encountering a mutant early on that takes one shot to kill and some later on that take 30 unless one is wearing 50 tons of armor.

There's also a list of facts about the game on Joystiq, in case you just haven't heard enough about the game yet.