The Lord of the Rings Online Interview, Part Two

CVG has dished up the second portion of their The Lord of the Rings Online interview with Turbine executive producer Jeffrey Steefel.
Q: So how would LotRO work on console?

A: Well, whether it's Lord of the Rings or something else... Think of it in a totally different way.

I've got this thing called Lord of the Rings that my subscription, depending on how much money I pay, entitles me access to in different ways. Each device, each way of interacting, has a different strength and weakness.

So I can manage my inventory on a cell phone very easily, I can do crafting on a cell phone. Doing a raid on a console? That's cool. Doing more social things, chatting, maybe that's better on a PC.

Think of it that way - I built this game, now I'm going to translate it and put it on this thing, put it on that thing. It's a broader vision, it's harder, more risky, but that's where we headed. Whether or not Turbine is the company that's going to take us there, we'll see.