The Elder Scrolls IV: Shivering Isles Team Q&A #3

RPG Vault has posted their third team Q&A with several members of the Elder Scrolls IV: Shivering Isles development team.
Q: Aside from monsters and places you noted previously in this series, what's one memorable thing in each of the Mania and Dementia parts of the Realm of Shenogorath?

Robert Wisnewski, Environmental Dungeon Artist: Mania's Punishment Point is one of those places that you may come across on foot and wonder why it's there, but you'll fully understand if you make the mistake of messing with the wrong person. My suggestion though, is to do exactly that... the punishment is well worth the crime.

In Dementia, the Howling Halls dungeon was very fun. Not only were the Zealot Proselytizers and Flesh Atronachs great fun to fight, but the look and design of the dungeon was characteristically grand. There is a lot of verticality in the layout, and a real sense of importance to the place.