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Unreasonable nostalgia aside, Diablos I and II become more impressive to me with time as I watch Silverfall and other recent titles (ie. Titanquest) try and fail to capture the same delicate balance of simplicity and immersive fun that Blizzard cooked up more than a decade ago. I give Silverfall a 7 out of 10 for what it is, even though I'm extra disappointed by what it isn't. And I say in conclusion (with great sorrow and apologies to the late Lloyd Bentsen): (Silverfall, I played Diablo II. I knew Diablo II. Diablo II was a friend of mine. And Silverfall [sigh], you're no Diablo II.)
And the other is at 2404.org with an overall score of 7.0/10:
When I first started playing, I was impressed with the game, as it seemed the first real advancement since the Diablo genre was created years ago. After one play-through, though, I'm done with it. There are, of course, options to play on two higher skill levels once you've completed the basic game, but with no new skills or interesting treasures, and combat that's all the same, there's no point. The game never crashed on me, which is a plus, and there are at least some hints of new ideas here, but for the most part this is a forgettable action RPG, one to play through once and put on the shelf.