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Given free range to vent their most outrageous, vivid, degenerate, and depraved fantasies on an unsuspecting player, Bethesda's developers have crafted a unique world that shares the same quality of writing and attention to detail as Oblivion itself. Appropriately enough, only the most insane Oblivion addicts could refuse such an opportunity.
The second is at TeamXbox with an overall score of 9.3/10:
So, is The Shivering Isles worth the 2400 Microsoft points that you'll need in order to download it. In a word: yes! It'll keep you busy for hours on end, and it offers an experience that's unique to the Oblivion universe. Actually, that's not totally true. When walking around the trippy forests of Mania, I couldn't help but be reminded of the (Painted Troll) quest from the main game, one of the quests that just about everyone remembers fondly. When all is said and done, I'd say that The Shivering Isles will be thought of in the same way.
And the third is at Cheat Code Central with an overall score of 4.5/5:
One hope I did have for SI that was not fulfilled was that of a new musical score. SI simply carries over the same music its players have grown used to in Oblivion. I feel that this is a fault because SI is such a new, imaginative world that I believe it should have its own unique, imaginative music. Fortunately, however, this was really the only criticism I had of Bethesda's expansion. Some very minor issues could use some tweaking, but they aren't significant enough to warrant description here. But I will say that if I could make my own addition to the game, I'd throw in exotic mounts for players to ride, like the insect creatures in Mania or Dementia's large, undead wolves. But that's just me. I was impressed with the expansion for the most part and I look forward to whatever material Bethesda releases next.