Dark Messiah of Might and Magic Reviews

Two new reviews for Ubisoft and Arkane Studios' Dark Messiah of Might and Magic have shown up on the 'net. The first is at GamersInfo.net with no overall score:
Multiplayer is a blast! This is probably my favorite part of the game. You pick a character class (fighter, mage, healer, rogue), and as you get kills, you are able to unlock new abilities through the multiplayer class skill trees. This adds a whole new element to the game, since you have players with vastly different powers and abilities at their command. I think that this might be one of the best multiplayer ideas I have seen since counterstrike came out, it actually adds a new level of challenge to the game.

And the second is at Gamers Europe with an overall score of 8.5/10:
Everything about Dark Messiah oozes quality and there are multitudes of ways around every obstacle. The fact that you can do things like kick boxes and cut chandelier support ropes (something that all RPGs should have) fulfils every expectation of greatness. These are things I have long expected possible, but I hadn't seen them in any RPG before now. You owe it to yourself to at least play the demo.