Silverfall Designer Diary #1 & Movie

GameSpot is offering up the first of what will most likely be many designer diaries for Monte Cristo's Silverfall. In it, project manager Jehanne Rousseau talks about creating the game's fantasy setting.
At its origin, this world was a rather traditional fantasy world dominated by elemental sorcerers who had built enormous cities on power nexuses. But sometime in the past, the goblins and trolls invented the steam engine and gunpowder and built vast industrial kingdoms. They are confronted by people for whom nature is the only true way and who completely reject technology as a destructive force. Little by little, the entire continent has joined one side or the other, with the exception of a few existing sorcerer cities that remain neutral, lost in the memory of their past glory. The player comes from one of them, Silverfall, which will sadly be destroyed in the opening moments of the game. From that moment on, the player must in turn take sides. And Silverfall, which will be rebuilt, will follow his or her choice.

In addition, their media section has been updated with an official trailer showing off more of the game.