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Neverwinter Nights 2 is a compelling representation of the D&D 3.5 ruleset. With a 50 hour game shipping in the box and an unlimited amount of expansion in the mod community, it is hard not to like the game. In short, Neverwinter Nights 2 is the game that almost gets it right. Over time, and a bit more testing, I believe that the game will live up to its Bioware-powered predecessor.
The second is at PALGN with an overall score of 6.5/10:
Neverwinter Nights 2 is frightfully unappealing at times and fails to capitalize on what is a fantastic brand and a series that oozes potential. At the moment it seems as though Obsidian has indeed run into a lot of bad luck and are often forced to rush out potentially better titles than what they finish up with. Black Isle Studios, which is practically Obsidian reformed, developed a handful of fantastic titles but ever since the name change they've failed to make games that deliver a polished and complete experience. Possibly with another 6-12 months of development time we could've easily seen Neverwinter Nights 2 being much more highly regarded - at the moment it's an absolute mess.
And the third is at Plain Games with an overall score of 4/5:
An amazing story awaits, in NwN 2, for those who are patient enough to complete the many quests using a clunky camera system and look past the bugs. With three patches already under its belt, NwN 2 is definitely still in the works, but if NwN 2 is anything like its predecessor, the game will come out on top in the end. If you're unwilling to surf message boards for answers and find ways around the bugs, we suggest waiting a few more months on this title.