Age of Conan Developer Profile Interview

MMORPG.com has published another one of their developer profile interviews, this time firing several questions over to Age of Conan content designer Heidi Schmidt.
Q: How have things been progressing with Age of Conan? Have you enjoyed working on such a strong IP as Conan?

A: I remember my first impressions of Anarchy Online--I was blown away by how creative, clever and interesting the game was. Naturally, I was in awe of the people who created the game. Funcom's reputation for creating exciting, beautiful games has drawn in amazing talent from all over the world, and it is truly awesome to work with such a great team of very passionate and talented people. Delving into the rich and vast lore of Hyboria has been exciting. There's so much wonderful material from which to draw--from wild adventures and fierce battles to bawdy tavern tales and luscious wenches. Age of Conan isn't your typical fantasy MMO. It's dark and gritty. Harsh and brutal. Sensuous and alluring. It's sword and sorcery! All that which made the rich world of Hyboria come to life in Robert E. Howard's works now thrives with breathtaking intensity in Age of Conan!