Dungeons & Dragons Online: Stormreach Interview

Ten Ton Hammer had the opportunity to sit down with Dungeons & Dragons Online: Stormreach executive producer James Jones and lead designer David Eckelberry for a lengthy Q&A about the game's current state and upcoming Module 3.
Q: A level cap increase is sure to mean new monsters. Can you tell us what previously unseen D&D creatures we'll meet in Module 3?

David: The setting of Module 3 is a desert area, so you'll see genies and efreeti. Some will give you information and want to meet you. Others will great you with fireballs they want to introduce you to. Our new humanoid non-playable race is the gnolls, and players will be interacting with them. A lot of the conflict in Module 3 is the work a marelith, a 6-armed creature straight out of the Monster Manual, who positions herself as a queen.