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In addition, the game's expansive "Tome of Knowledge" journal system is now nearly complete. The Tome not only offers up an encyclopedic reference of Warhammer lore, it also tracks each player's battles and accomplishments, which makes the system a virtual trophy case for players and a powerful feedback system for Mythic to track which content is most popular and which isn't. The Tome will expand as players further explore the game's vast online world, encounter new monsters, accept and complete new quests, and meet key characters. As Mythic has told GameSpot previously, this feature is intended to be completely comprehensive in order to render external information sources, such as fansites and item databases, obsolete. This bold move may seem alienating to players who create such resources, but Mythic has stated that the idea is to keep players actually in the game and playing, rather than making players feel as though they have to quit playing every 15 minutes to look up the solution to a quest or to consult an item table.
And a snip from IGN PC's article:
One big change from previous Warhammer games is a revised class system. Mythic is doing away with the Hero classes, explaining they "didn't really work." In its place is what could be described as a career tree: a branching, graphic representation of your career advancement. Along the branches are icons indicating what needs to be done to put your character down that path. As you increase in level, the branches become more complex. Mythic hopes it will offer a more realistic character progression.
You'll also find a handful of new screenshots at both sites, though you might want to browse through all of them in one place at Voodoo Extreme.