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In a game this good, those lost hours add up. In the final analysis, Titan Quest is one of those rare games where the ratio of time spent to the cost of the game makes for some of the most efficient entertainment this side of Oblivion or Civilization IV. If you're looking for a way to burn through the summer of 2006, Titan Quest is one of the quickest ways to September.
While GameSpot gave the game an overall score of 7.6/10:
Since it seems unlikely that Blizzard itself is going to produce a new Diablo game anytime soon, Titan Quest really is the next-best thing. The gradual approach to character creation taken here is welcome, and the sheer scope of the single-player campaign, coupled with the cooperative play and tools to create your own campaign, means that players willing to commit to the experience will have a wealth of content to keep themselves busy with. There's no shame in modeling your game after the genre-defining Diablo franchise, which capably streamlined the PC RPG into something faster and more accessible, but some of Titan Quest's holdovers seem a bit antiquated. It doesn't take action RPGs to a whole new level or anything, but you'll probably have fun with it if you've enjoyed these kinds of games in the past.