Anarchy Online It's Alive #6

RPG Vault continues their "It's Alive" series for Anarchy Online, this time discussing how the MMORPG has evolved since its release a few years ago. Here's a taste:
This first stage of changes greatly reduced some of the things that our players saw as time sinks in the game, but I also wanted to address some of the larger issues with content availability as it's important that players should always be able to log in and have fun!

To that end, we introduced a major change to gameplay in the Shadowlands, which is our largest expansion area, and a part of the game where our veteran players spend a lot of their time. They had, for some time, expressed the opinion that they felt Shadowlands did not have enough of the 'quick and easy' content that they enjoyed on Rubi-Ka because it allowed them to play in shorter stints.