Hellgate: London Fansite Chat Log

The guys at HellgateRPG Planet have posted an edited log from a recent chat with Flagship Studios' Bill Roper and Bob Moseley. There are few new details about Hellgate: London revealed, so it's worth a look:
[Bill Roper] Unfortunately there will always be min/max players who find the fastest way to "just level" and for them, that is the fun in it. We are going to be working on a lot of things for players to do that is much more fun, and potentially more rewarding, than mere rushing.

[Bill Roper] Exploration is something that a certain type of player enjoys the most, and for those people, we'll make sure they are rewarded. We are looking at doing things with our layouts that we haven't done before, such as adding the rarity element into the dynamic level generation.

[Bill Roper] This means that players will be encouraged to explore all of an area because there may be something there and by that we mean links to an additional area, or finding small gameplay elements that don't appear every time. Hopefully having these types of things will allow people who enjoy exploration to get something special for their interest.