Hellgate: London Developer Diary

Flagship Studios art director Phil Shenk has penned a diary over at IGN PC that reveals the process he went through creating a modern day Templar Knight for Hellgate: London. An excerpt to follow:
The idea in the written description was that the Templar had secretly stayed in a continuous state of preparation for almost a thousand years. All during that time, they developed demon-fighting accoutrements with whatever technology was currently state-of-the-art. Since they were never concerned with fighting a conventional war of guns and bullets, their focus remained on augmenting and protecting the solo champion, in close-quarters combat, against a demonic foe. Magically enhanced plate armor and sword remained the kit of choice, and although the materials, technology and manufacturing process improved over time, the basic aesthetic always harkened back to an original design.