Dark Age of Camelot: Catacombs Interview

ComputerAndVideoGames.com has conducted an interview with Iain Compton, in which the Dark Age of Camelot community manager talks about the upcoming European release of Catacombs. Check it out:
Q: DAoC has a very large user base already - is there any worry that offering new content primarily for lower level characters could alienate the higher level users?

A: No, because there are two types of high level characters. The first kind is the person who is only interested in the RvR stuff, and views PvE stuff as the necessary grind to max out their level and compete in the RvR sphere. The second type of high level user may value PvE stuff higher than RvR content, or may be the kind of person who wants to explore everything and find out the full story behind DAoC. These people see RvR as part of the game, rather than the game.

For the first type of player Catacombs is only going to make the RvR experience better thanks to the improved graphics engine and the ability to create a new character quicker. That means if an RvR player wants a new RvR character they won't have to go through the same long grind to level up, and can do different things to get there.

For the second type of player Catacombs is great because it adds so many new challenges, new areas to explore, new things to see, new story aspects to discover, and new objects to find. So I can't really see anyone being alienated, unless it's someone with very preconceived ideas about the gameworld and the status of newcomers.