World of Warcraft Reviews

Two more reviews have been posted for Blizzard's World of Warcraft, one of which has a reduced score due to the game's recent stability issues. The review in question is at GotNext with an overall score of 3.5/5:
World of Warcraft is not the most complicated, most complex, or best-looking MMORPG out there. But it undoubtedly is one of, if not the, most fun, and definitely the most widely-appealing MMORPG in history. Sales numbers show this. Unfortunately, the game's overall performance is hindered by a pointless and pestering PvP system, and repeated server problems. Perhaps the new Battlegrounds maps that Blizzard is promising for later in 2005, which are large-scale maps based solely on PvP play, will give some added meaning to the player versus player servers. But if you simply cannot play during the times that you have free time, because the servers may or may not be up, is unacceptable. Maybe with a little more time, this will change. But for now, server downtime and lag issues are the major problems with this game.

And the other, which is much more positive, is at GameMethod with an overall score of 87/100:
Despite the common ailments that plague online games to date, Blizzard has delivered a game that successfully attempts to spur change. With the number of massively multiplayer games increasing, Blizzard has taken the fantasy genre and offered a world that is familiar, while introducing new elements and styles of online gameplay that may not necessarily innovate, but bring a fresh experience to the genre. World of Warcraft maintains focus on what games are all about: fun. Blizzard has once again proven their ability to remain at the head of the pack in game design, regardless of the boundaries set by arbitrary genre definitions.