X-Men Legends Reviews

The positive reviews for Activision and Raven's X-Men Legends continue, with another handful showing up over the past few days. The first is at ConsoleGold with an overall score of 81%:
All in all Raven Software should be applauded for taking the X-Men license from Marvel and making something good with it. I was originally worried that this would be nothing but a simple clone of the Dark Alliance or Champions of Norrath games, but with the differences in the X-Men and the ability to add your friends.

The second is at Eurogamer with an overall score of 7/10:
If you're not especially thrilled by X-Men in general, it's likely you'll see Legends as "OK", as mediocre, as middle of the road. It's a good superhero console RPG, a well-made game with some terrible dialogue, genuinely good combat and multiplayer, but some obvious camera issues. The story is long, unique and involved, but your liking for Legends will stand or fall on its premise: you're controlling superheroes in an action RPG. Legends has features coming out of its ears - in keeping with the general mutant theme - but you'll need to be a RPG/mutant/comic fan to truly care. That's no bad thing, but this is pretty niche, if sometimes highly enjoyable and surprisingly complex stuff, with some niggling glitches. Wolverine looks dead good when he does his special moves, though.

And the third is at WorthPlaying with an overall score of 8.5/10:
All in all, X-men Legends could have been awesome online, but it is fairly difficult to find three friends to play with at the drop of a hat. If Raven Software had just put some more polish on the graphics, found some better voice actors, ramped up the difficulty at the end and put it online, this could have been a contender for RPG of the year. As it stands though, it's a good time for RPG fans and definitely the most well-rounded X-men game to date.