The Bard's Tale Developer Diary #10

In GameSpy's tenth installment to their Bard's Tale developer diary, InXile's Dennis Miller discusses his previous television writing experience and how it helped him with his involvement in the game. Here's a taste:
One of the more interesting segments to write for the game were the "snarky/nice" sequences. These are sequences where the player has a choice of having the Bard give a nice or not-so-nice response to a character. Have you ever had someone ask you a question and you actually have two responses in your head? One response being very PC and polite, and the other being what you REALLY wanted to say? Well, in real life, unless you want a black eye, you go PC. However, in The Bard's Tale we give you both options without the added expense of going out to buy a steak to put on your eye. These were fun to write because I got to imagine a little angel Dennis on my right shoulder and a little devil Dennis on my left shoulder, and I'd write down both their answers. Or wait, was the devil on my right and the angel on my left? I always get them confused. Maybe that's why I don't date much. Regardless of who was on which shoulder, it was a blast.