BioWare Unreal Engine 3 Interview

TeamXbox is next in line to bring us an interview with BioWare's Ray Muzyka and Greg Zeschuk about their decision to license Epic's Unreal Engine 3 for a new RPG. A snip:
Q: Most developers that license the Unreal technology use it for shooters or games with a first-person perspective. Can you give us an idea of the genre that this unannounced game will be classified under?

A: It's worth noting that the Unreal Engine 3 does an awesome job of visualizing characters and levels both of which make frequent appearances in our games.-:);. It's probably a little too early to conclude exactly what we'll build with the engine though we can state that its gameplay will be very slick and it will look amazing!

We can say that this unannounced game will definitely be an RPG at its core, but it will also have some cool features that will help us expand the definition of RPG. All of our games have a core RPG layer with strong storytelling, character interactions, exploration and character progression and this new game will be no exception. We can't say any more at this point, except that the new game is looking cool already!