Freedom Force vs. the Third Reich Diary #5

IGN PC continues their Freedom Force vs. the Third Reich diary series, once again with Irrational Games' Jonathan Chey talking about moving the story into mission status. A snippet, as usual:
The solution to these problems (and others) was the "interrogation" system. This system puts the enemy into a special "interrogatable" state once they would have otherwise being ko-ed. In this state, they can be talked to using a custom command but they won't speak their real information until all nearby enemies have been neutralized.

Now that we have this interrogation system, it's a rule in the bible that we don't have information that can be squeezed out of foes without using this system. Other things in the bible address how to set up objectives, how to use arrows for directionality, how to spawn enemies and so on and on and on.