A Trio of Fallout: Brotherhood of Steel Reviews

A total of three reviews for Interplay's Fallout: Brotherhood of Steel hit the web earlier today. The first is at IGN with a 7.5/10:
F:BOS is a fun, if flawed, hack'n'slash game that provides a good 10 hours or so of shooting, explosives, and plenty of mutants to dig into. The lock-on system enhances the action and makes things more exciting even if the poor camera work tries to work against you. For a change of pace, all of this action takes place in a toxic Mad Max environment rather than the usual AD&D world with mythical creatures and fanciful spells.

If you want a good adventure to have with a buddy, F:BOS is a good choice even if it does feel a bit rushed. The music was barely worked on and the camera could have used a lot of fine-tuning, but there's still a lot of beasts to button mash your way through. If this type of action appeals to you, this is far from the be-all-end-all, but a worthy entry in the genre of action games with a bit of an RPG flavor.

The second is at Maxim Online with a 4/5:
Imagine a world teeming with ghouls, mutants, rogue computers, and mercenary scum (i.e., your office) set in a near-future, post-nuke wasteland that would make Mad Max soil his leathers, and you've got yourself a premise for a delightful video game. Choose between mutant freak, obligatory hottie, or wizened badass, ignore the ordinary, top-down perspective, and navigate maze-like levels through nonstop action. Play consists mostly of stopping rival factions from their nefarious plans by blowing up giant rats and killer robots and collecting loot to upgrade your arsenal and armor. The deadly combination of shopping for new murder gear and completing missions of mass destruction make this game more addictive than caramel-coated OxyContin.

And the third is at GamesAreFun.com with a 7/10:
When it's all said and done, Fallout: Brotherhood of Steel is a fairly good game. Unfortunately, it's a good game that, despite the scenery change, is still far too much like any number of games in the genre. It also comes out at a time when it will face stiff competition from the Interplay published Baldur's Gate: Dark Alliance II and Sony's Champions of Norrath. The lack of innovation in gameplay coupled with minimal replay value and forced foul-mouthed dialogue, keep Brotherhood of Steel from achieving greatness. Buy it if you are a hard-core hack-and-slash fan that finally wants to shoot something, rent if you only plan on playing through it once, but you might want to steer clear of it if you blush too easily.