Darkfall Online Developer Diary #3

The third installment of Warcry's Darkfall Online Developer Diary is now online. This time, Darkfall art director Henning Ledvigsen talks about some of the architecture in the upcoming MMORPG. Check it out:
Human structures are inspired by the traditional fantasy setting, with cozy houses made out of wood and stone, much like the houses of ancient Paris. For the Orks we're using huge stone blocks, making most of their architecture solid and battle-ready. The Orkish buildings are inspired by the Aztec civilization architecture. The dwarves also prefer the use of stone, but they use different kinds of metal in decorative borders around their buildings. They build their stories downwards, into the ground, leaving all their buildings with no more than one visible ground level. The Mahirim architecture is inspired by the old Norse architecture and they build their structures using wood, thatched, and tiled roofs. Their buildings are usually oblong, keeping everything on the same floor just as the old Vikings did. The Alfar and Mirdain elves prefer the organic look, with mystery and magic as a theme for their structures.