Temple of Elemental Evil Journal #5

Troika's Aaron Brunstetter has written the fifth installment to RPGVault's Temple of Elemental Evil Journal feature. Interestingly, he takes a look back at some of the misconceptions people have had over the last year he's been with Troika. Check it out:
First off, let's get talk about my misconceptions. You know the ones I'm talking about:

"You make video games? You must get to play games ALL DAY LONG!!"

This is simply not the case. At a recent family reunion, I had to reassure countless relatives that I actually had a job that required, well... work. Don't get me wrong; we have lots of fun around here. But we also work very, very hard. It's amazing to see the talent here. All of the artists on the Temple of Elemental Evil team can model, texture and animate. It's crazy! No resource is left untapped. And almost every morning (read: 11 AM) when I get into work, there is an e-mail from another programmer who worked through the night until 6 AM! (90% of the time, it's Huy.) Right now, we're doing some major bug fixing, so we've all spent the last month working 80 to 100 hours a week!