Neverwinter Nights Build Update Specifics

BioWare's community manager, Jay Watamaniuk, created a thread on their official forums to display a detailed work log for Neverwinter Nights from February 6-11. Basically, the work log gives you an idea of what the NWN team is working on each day and what types of bugs they run into. Here's an excerpt:

    - Item Weights should now work properly. If you split an item your inventory weight will now no longer go crazy.
    - Doors should once again be bashable.
    - Acid Arrow projectile type changed to ballistic. Should also use the arrow projectile code speeds.
    - Fixed parry mode, it should now do riposte attacks correctly.
    - Fixed combat modes, they should now cancel correctly.
    - Fixed Point Blank Shot, so that it no longer works with melee weapons.
    - Fixed EffectModifyAttacks, it now actually points to a command in code!
    - Fixed a bug where with Polymorph effects were not being removed correctly.
    - Implemented Barbarian increased movement speed.
    - Implemented Monk increased movement speed. Please note that you will never get more than a 150% bonus to your movement speed.