Camelot Patch Notes Version 1.45

Mythic's Sanya Thomas has posted up the patch notes from today's DAoC v1.45 update on Camelot Herald. Included in this release are epic zones (dragons!), more spells, more equipment to be found, more monster art, and lotsa bug fixes. Here's an excerpt:

    Some of the very high level monsters may drop charged items on occasion. This is a new object type that has just been added to the game. Chargeable items are regular weapons/armor/jewelry that have magical spells associated with them. These spells have a limited number of time that they can be used. To use a charged item, drag the object's icon to the quick bar (please note that the object must be equipped for this to work) and then click on it.

    There are two types of charged items. The first type is non-rechargeable but the item will still function as normal (i.e. without its spell) once the charge has been expended. This means that if you have a sword with a fire spell attached to it, once the fire spell has been cast, you cannot cast any more spells with the sword, but the sword itself still functions as a regular sword.

    The second type of recharged item can be used over and over again, requiring recharging from a special NPC (currently called a spellcrafter, but this name will change shortly). The NPC will charge a fee based on the item type you trying to recharge. See the world notes for a list of Spellcrafter locations.

    This version also includes a ton of additional weapons with particle effects, and some new spell effects on items.