GWENT: Rogue Mage Reviews

Following the recent surprise release of CD Projekt's single-player GWENT spin-off, GWENT: Rogue Mage, you might be interested in checking out some reviews for this curious experiment that spices up GWENT's CCG action with some roguelike mechanics. And while those are currently few and far between, you can find several of them below:

IGN 8/10:

I really enjoyed just about every run of Rogue Mage. The familiarity I developed with enemy decks later on was broken up by discovering combos and mixing up my playstyle with each of the decks, which is great fun, even if I also wished I could carry over some more direct buffs from run to run after a while. And while the lighter story may not hit the same epic highs as Thronebreaker, its character-driven snippets are delivered with strong writing and voice acting. As a fan of the Witcher universe and card battlers with wacky mechanics that upend the usual rules, I left feeling pretty satisfied.

WCCFTech 8.5/10:

While quite different from the previous single-player GWENT experience, GWENT: Rogue Mage is an extremely solid title that masterfully combines mechanics from the card game introduced in The Witcher 3: Wild Hunt with roguelike mechanics. With tons of different cards and different strategies, Alzur's search for the mutagens that will create The Witcher is an extremely engaging one, despite the smaller focus on story, compared to other games belonging to the popular series.

Rock Paper Shotgun Scoreless:

Gwent: Rogue Mage is a great evolution of an already-satisfying foundation. The roguelike trappings of travelling across an ever-changing board full of shifting events and encounters meld wonderfully into the action of Gwent battles. Some redundant events and bothersome bugs aside, this is a real treat.