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The Chained God is the first major post-release content update for NeocoreGames' tactical RPG King Arthur: Knight's Tale. Launching June 23, 2022, this update is going to introduce a new adventure, a bunch of new endgame activities, and plenty of bug fixes and balance adjustments.
Here's more on that:
these past few weeks were spent busy around the studio, and we're super excited to announce that Knight's Tale's first major update will hit Steam in just 3 days! This means that come June 23, you will be able to embark on a mini-adventure to find out how Balor, the monstrous God-King of the Fomorians managed to free himself from the chains binding him. And we've got a couple more things in store too!
First off all, with the new patch, we're reworking the structure of the Endgame in manner similar to Seasons in other titles. This means that each seasonal content update will focus on a new enemy faction, this time around the Fomorians. The Endgame will consist dozens of maps (just like in the current iteration), 12 of which are against the season's main antagonist faction. Besides this, you will be able to earn seasonal currency that you can exchange for unique rewards and enchants, as well as power-ups for these items.
Fixes & balance changes
We're also addressing various balance issues and several bugs reported by the amazing people in the community - our gratitude goes out to everyone who reported these to us on the forums and through Discord. With these, you can expect a more balanced experience and fewer difficulty spikes during the campaign, no matter which difficulty level you're playing on.
Guess the guest!
Last but not least, we have a surprise guest appearance in this update, someone who many of you are familiar with. Let's keep their identity a secret for now, but make sure to check back later this week to find out. Until then, get those cogs turning and leave your guesses in the comments!