The Elder Scrolls Online: High Isle Chapter Preview

The big High Isle "chapter" expansion of this year's Legacy of the Bretons adventure for The Elder Scrolls Online should be going live for PC on June 6, 2022. With that in mind, we're treated to an official preview that sheds some light on the expansion's new content that includes new factions and locations, plenty of fan-favorite characters, and even a deck-building card game.

Check it out:

Then, you might also be interested in reading this recent article on the game's website dedicated to the upcoming changes to the game's combat system, and this WCCFTech preview that summarizes the video above and brings us an interview with the game's creative director Rich Lambert.

An excerpt from the latter:

Jumping from hybrid to hybrid, the last The Elder Scrolls Online Update (33) introduced full hybridization for the game's classes. I'm curious about the feedback you got from the community after this rather major change for DPS classes.

It's actually been really positive. I know many of the initial reactions were like, what are you doing? But players have had their hands on this for a while now and they really like the freedom of choice. Newer players especially really like it because they don't make as many mistakes in choosing the wrong skill. They just pick a skill that they think sounds cool to them and it works now. Then at the top end, players are starting to figure out and play with more is they can do this hybridization to help solve some of the resource issues they were having at the higher end. It's this really neat, interesting kind of game of min-maxing for those groups now.

Yeah, I'm personally playing a Magicka Templar now, but I've also picked up lots of Stamina skills. It's fully hybrid right now, and it feels pretty good. Are you planning to do more work in that area to improve hybrid builds further?

We're certainly looking at other things. We're definitely looking at player feedback, definitely looking at balance issues. I don't think I can say with an MMO that we will ever be done because we constantly get new players, players keep finding new things, and we keep finding things we wanna fix.