ATOM RPG: Trudograd New Patch and Future Plans

Having recently released a small update for ATOM RPG: Trudograd that added a couple of new translations and fixed a few assorted issues, AtomTeam now brings us this announcement listing some things the game's next content update will have in store for us. Here's the full list:

Greetings, friends!

We have thoroughly studied your feedback and ideas for the betterment of our game. And at this moment it is completely clear to us which quality of life changes we should bring into Trudograd first and foremost.

When the December update, the specific date of which we will announce a little later, comes out, our game will receive the following improvements:
  • New functionality for comparing items of the same type. For example, which weapon is better - the one equipped by the character, or the one you just picked up;
  • Optimization. We will attempt to boost FPS and load times on medium range devices which currently have some performance issues;
  • Implementation of a set of new icons for aiming at enemies, which will change depending on enemy type;
  • Expanded game log, where the reasons for each hit or miss will now be deciphered;
  • Description of damage modifiers for aimed shots;
  • Cloud saving capabilities just as in the original game;
  • The ability to set custom portraits for the character;
  • Advanced graphics, text size and interface scaling settings.
And, of course, to make it more interesting for you to replay the game and try all these improvements, we will definitely introduce additional content. You should expect at least:
  • New characters;
  • New bunker dungeon;
  • New random encounters - combat and peaceful alike;
  • Additional options for the Special Armor.
Naturally, all of the above is just what we are already working on. The support of Trudograd and our community will not cease after the upcoming update. There are still a lot of new and interesting things for us to create and for you to check out in the future!

Thank you for being with us. And let there be... ATOM!