Solasta: Crown of the Magister Useful Mods

If you're someone who enjoys spicing things up with some user-created content, this PC Gamer article lists a few notable feature-focused mods for Tactical Adventures' Solasta: Crown of the Magister, and then points us in the direction of some fun custom dungeons. Here's what you can expect to find there:

SolastaFaceUnlock

Character customization in Solasta is a bit underwhelming. It's hard to make four distinct-looking characters for your party. This mod gives you an extra 54 faces to choose from by unlocking those used by NPCs, which means a wider variety with a lot more lined and elderly faces.

Make sure not to use the vampire-looking face—when I tried it my character's animations were all swapped for the vampire's, which meant she attacked by biting, equipped weapons that clipped through her claws, and hovered in every combat. Which was funny, but a bit distracting.

Flexible Backgrounds

One of the neat things about 5th edition D&D is that characters aren't just defined by class, but also have a background that suggests a life outside that role. A paladin with the spy background feels quite different to one with the acolyte background. However, Solasta ties its crafting system to the proficiencies determined by your choice of class and background, and if you don't want to risk missing out on one—or not having anyone who can pick locks because you don't happen to have a rogue or low-life—this mod lets you choose which proficiencies and bonus skills you start with no matter your background.

Alternate Human

Roll up a human character in Solasta and you'll get the default version from the Player's Handbook. A bit good at everything, kind of bland. A lot of D&D players prefer the rules for playing a "variant human", which gives you options for personalizing what you're good at and lets you choose a feat at level one. This mod ports those rules into Solasta. If you want every species to start with a feat, Level 1 Feat All Races makes that possible. (If you install both mods, humans will start with two feats.)