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Not so long ago, we had an opportunity to check out a decent chunk of fresh Baldur’s Gate III gameplay. And if you’d like to better understand what was actually happening during that extended gameplay session, you can now watch Rock Paper Shotgun’s video interview with the game’s lead system designer Nick Pechenin.
The first part is all about Baldurs Gate III’s overhauled combat system, stealth, class design, and vampires:
While the second one focuses more on the game’s magic, resting, reactions, alcohol, and more. Have a look: