Path of Exile - Procedural World Generation

During last year’s ExileCon event, Grinding Gear Games' senior programmer Rhys Abraham gave a talk dedicated to Path of Exile’s procedural world generation. During the talk, he explained the ins and outs of the system, shed some light on the upcoming area-related improvements we'll see in Path of Exile 2, and answered a number of community questions. If this sounds like something you’d be interested in, you can watch the presentation below: