Grim Dawn 1.1.5.0 Content Update Available

Content update v1.1.5.0 is now live for Crate Entertainment's action-RPG Grim Dawn. According to the developers, this is the game's largest free content update yet. Featuring over 6000 database changes, the update adjusts the majority of the game's items in order to make them feel more exciting to use. It also introduces a number of new dungeons you'll be able to explore if you own the Forgotten Gods expansion.

Here's an excerpt from the changelog:

The moment has arrived at last. Grim Dawn’s largest free content update ever is here!

With v1.1.5.0, Grim Dawn has received a staggering update to itemization, over 6000 database changes. If that alone were not enough, v1.1.5.0 also features the Tomb of the Heretic roguelike dungeon for Forgotten Gods and a series of smaller dungeons that will lead you on a quest to uncovering its entrance. The claim that this is Grim Dawn’s largest update ever is no exaggeration. For just a taste of all that’s in store for you, you can read the changelog below.

We are beyond proud to get the culmination of many months work into your hands today and hope you all enjoy!

V1.1.5.0

[Updated Epic Items]

With this update, we have made significant changes to Epic items. Epics did not receive as much balancing love as Legendary items over the years, and that changes with v1.1.5.0.

We went through hundreds of items to make them more exciting to discover and to make them more interesting for builds. While Epics are not intended to compete with Legendaries for endgame purposes, we felt that it wouldn’t hurt to give them a bit of a bump!

As with Rare Affixes, these changes were done for all levels, so that getting unique items even while you level feels awesome and exciting!

As almost every Epic item in the game has been updated in some way, there were far too many to list in the patch notes. Check out the items in game and enjoy!

[Updated Rare Affixes]

Another major balancing pass of this patch involves Rare Affixes. We went through every Rare Affix in the game and made some degree of adjustments to most of them.

Sometimes it was as simple as increasing the values on certain attributes, but many saw entirely new stats added that should make more affixes not only viable but also more exciting to find.

These changes were done for all levels of play, not just endgame, so that discovering new gear as you level up is that much more enticing.

As almost every Rare affix in the game has been updated in some way, there were far too many to list in the patch notes. Check out the items in game and enjoy!

[Updated Common Weapons]

The last portion of our balancing pass was for common weapons to have an improved sense of progression between tiers. In the process, a couple lower level tiers were removed entirely (any unused appearances are now available at the Fort Ikon Vendor that sells Commonly Good Looks).

Any items from the removed tiers in your inventory will remain, but are tagged as “Obsolete”.

You will find that almost all common weapons have had their damage increased and the gap in base damage between common weapons and Legendaries is now gone by max level.

[Major New Features]
  • Riggs at the Conclave of the Three is ready to collect on his debt. If you’ve taken him up on his offer and completed the main story of Forgotten Gods, you may wish to speak with him again to avoid…unfortunate consequences of not repaying your debt!
  • The path to a new roguelike dungeon, the Tomb of the Heretic, has been discovered within the Korvan lands. Getting inside, however, may not be so simple!
  • The Tomb of the Heretic content update features 12 new bosses and mini-bosses, 4 new Monster Infrequents, 8 new Epic items and a staggering 18 new Legendary items, most of which are found only within the new roguelike dungeon!
  • The Coven of Ugdenbog now sells an Invisible Medal illusion at their Quartermaster.
  • Loyalty has its dividends! Owners of the Loyalist Item Pack #2 should stop by Lancel the Knight to claim a ferocious new look: armor and weapons of the Great Wolf!
[Shattered Realm]
  • Death’s Waystones are now available for brave souls that seek ultimate glory. Death’s Waystones enable you to proceed to Shards 80 and beyond, but with loot disabled. To unlock Death’s Waystones, you must clear Shard 80 or higher and claim your rewards.
  • Bosses now spawn more spread out rather than in a single cluster
  • Reduced maximum number of Essence of the Shattered Realm stacks at higher shards to up to 10
  • New foes from the Tomb of the Heretic roguelike dungeon can now spawn in the Shattered Realm
  • Shrine of Oleron blessing now also gives a bonus to Retaliation damage
[Crucible]
  • Reduced % Crowd Control Resistance from the Unstoppable Mutator for monsters by 5% on Gladiator difficulty
  • Infernal Pylon: reduced % Damage Reduction at Tier 1
  • Storm Pylon: reduced Resist Reduction at Tier 1
[Tech]
  • Fixed an issue with in-game cinematics freezing. If this issue persists, please report it as a new bug.
  • Improved scrolling for long lists.
  • Fixed “Always Show Monster Health Bars” toggle not working properly.
[Game]
  • Increased Rare item drop rates in Challenge areas (including Roguelike dungeons), particularly the drop rate of double Rare items.
  • The Undead faction has been renamed to ‘Arkovian Undead’ for clarity (this distinction was already made in the faction’s description).
  • Removed loot penalty on some Nemesis bosses in the campaign. Previously, some Nemesis bosses had reduced loot drops due to them being relatively easier to find, however with changes to spawn locations on other Nemesis, this difference is no longer as dramatic and the penalty is no longer necessary.
  • Reduced Monster base % Chaos Resist on Elite and Ultimate difficulties
  • Reduced % Crowd Control Resistance from the Unstoppable Mutator for monsters by 5% on Ultimate difficulty. This applies within the Shattered Realm as well.
  • A new NPC at the Conclave of the Three now offers a breadcrumb quest to introduce you to Difficulty Merits.