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Launching on November 19, 2019, Revelations, the first expansion for Age of Wonders: Planetfall, will introduce additional campaign missions, a new NPC faction, and a number of new mechanics to the game. And if you'd like to know why Triumph Studios decided to take their long-running Age of Wonders series into a new sci-fi direction, and what they have in store for Planetfall, you should check out this WCCFTech interview with Triumph's game director Lennart Sas. An excerpt:
What do you think of the 4X genre at the minute?
It's an ancient genre, coming all the way from the early 90s. And I think it hit a golden age in the late 90s before recently having a resurgence. So I think there’s plenty of opportunities to have a look at the genre. Maybe not as a leader, or nation, or empire but maybe as a corporate overlord. There’s a lot of places the genre hasn’t touched yet that I think would work well.
Are you considering any of these with your IPs?
We are fully committed to keep on developing Planetfall. So there are more expansions down the line, more free events down the line. We liked the reception, and of course, success can be measured in many ways: there’s fan feedback, critical feedback, there’s sales, and play data.
We also really focused on the simultaneous shipping with consoles, which is something we’re really proud of. I don’t think there’s been another 4X game that has simultaneously shipped with all versions being equal across the platforms. We’ve got an entire pipeline running so that when there’s a new build we can spit it out on very console at once. And in the past the way you would do that is to release it on PC and somewhere down the line, once all the bugs were fixed, you get someone else in to do the port. And that’s been a big learning experience for us.
That hasn’t really answered your question, but what I’m trying to say is that we have a lot of plans for Planetfall.